The addictive card game from The Witcher 3: Wild Hunt, has been slowly growing in popularity as its own game. CD Projekt RED began making GWENT soon after the release of The Witcher 3: Wild Hunt, and currently it’s in open beta for PC via the GOG.com launcher. Recently however, a technical beta was held on Playstation 4 via the Playstation Store, giving Playstation gamers the chance to try out a new style of card game.
GWENT differs from games such as Heartstone with its three round system. Each match has three rounds, with players needing to win two out of three in order to succeed in the match. However, players only get to draw twelve cards from their deck, with one or two being added at the beginning of each round depending on what faction you play as.
Cards had points, can remove points from the enemy, and can remove cards all together or buff them with extra points. Players need to use their cards as well as the rounds to win, potentially giving up a round after losing a large number of points in order to win the next round thanks to having more cards than their opponent.
There are a certain number of starter decks, and I’ve been through each of them to try them out and see how they play. The Skellige has a power that summons two cards with a power of seven, adding fourteen to the total score. This deck is filled with armoured units who focus on removing power from the enemy via attacks. Some cards like Swipe will remove points from an entire row, meaning you can remove around eight from the enemy’s score if they have that many cards out.
What I found most challenging about this deck was choosing when to take out enemy cards that were causing me a problem. I think what’s most important is deciding which battles are worth fighting. Definitely my best tactic was sometimes to put down a few cards with high scores and then pass the round, leaving the enemy to waste away important cards just to get more points and win the round. I’ve made videos on all of the decks, so keep an eye out on Clipping Error for more information.